Team device library lets you extract the fingerprint of a real physical mobile device and apply it to a GeeLark cloud phone.
To copy a fingerprint, a real physical device is required. The collected parameters are then safely transferred and recreated in the cloud environment, allowing the virtual phone to closely match the original device.
This feature helps simulate the fingerprints of real phones and provides a more natural mobile experience for sensitive platforms.
✅ Supported Android versions: 9 / 10 / 11 / 12 / 13 / 15
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Don't forget to turn off ADB mode on your device when you're done.
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- Enable ADB on your phone: go to Settings → About phone and tap the Build number multiple times until it shows that developer mode is enabled (this example uses a Google phone; the method to enable ADB may vary on different Android phones - use an AI tool to search for the specific steps if needed).
- Connect the phone you want to collect data from to the computer using a USB cable (only one phone can be connected at a time).

- Enable USB Debugging: go to Settings → System → Advanced → Developer options → Turn on USB Debugging → Confirm

- In the GeeLark client, go to Settings → Cloud Phone → Team Device Library → Upload Device → Click Start Connection. Once connected, the phone will display the app interface.


- On the phone, open the app and confirm USB debugging (maybe several times) → Click Start Collection → Once collection is successful, the corresponding information will be displayed, the collection speed may vary on different devices, please wait patiently for it to finish.

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Even if a message about successful collection appears on your phone, do not disconnect the device until you see a message about success in GeeLark itself.
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